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Target Practice.
- Intuit rather than think, then think. That’s phenomenology.
- Attempt
to track audio and visual as linked. Concentrate and try to discern
which determines the other: is visual reacting to audio or is audio
reacting to visual. Admit defeat in the face of kettle logic (see
Freud, The Interpretation of Dreams) and metalepsis.
- Don’t
underestimate the possibilities and aptitude of peripheral vision and
staring, fixing your eyes like locking out your knees.
- Concentration
can have its side effects. Breath through the onset of nausea,
quickening heartbeat, and retinal exhaustion. Grip arm rest or pencil
for support.
- Conditionally, Optic Force Trilogysimulates
a drugged state, a future state. Be warned and proceed with caution
and abandon. There are secrets of form layered within and on top of
each other which reveal secrets of meaning:
Step away from the
Others and I shall tell you the mysteries
Of the kingdom. It is possible
For you to reach it, but you
Will grieve a great deal. …
Look, you have been told everything.
Lift up your eyes and look
At the cloud and the light within
It and the stars surrounding it.
The star that leads the way
Is your star.
Judas lifted his eyes
And saw the luminous cloud,
And he entered it…*
Optic Force Trilogy
1: Geomagnetic Mind Feeed 2: Max Force Vision Phaser 3: Day-glo Supernovea __________________
Hyper color, neon rainbows, fuzzy bleeds and sprays, heat vision, bright acid flashes. Optic Force Trilogy
traffics in saturation and over stimulation set spinning at a frenetic
speed: Speed, speed, speeding. Acid, acidic, hallucinatory: acidic
colors, acidic sounds. Distortion turns everything, auditory and
optical, into patterns and repetitions. The patterns contort, reflect,
mirror, oscillate back and forth, drift across the screen, different
ones rotate at different velocities. Colors and images flash rapidly:
subliminally.
Warnings, alarms, and alerts shoot through the trilogy in
rapid fire. The warnings are explicit, the cautioning exclamatory is
implicit throughout. There is some kind of scheming math and
suspicious Gematria at work: 3 parts, each made up of 3 sections, each
pressed on 3 inch DVDs, each 12 minutes long (3x4, four being the
number of bars in a measure). This frenzy is deeply ordered; it wants
you to plumb its structure.
Geomagnetic Mind Feeed
forms around a persistent image of a pyramid beyond reach crowned with
an eye above a pixilated skull. The skull is key. Simple blocky form
and low resolution, a prevailing mode here, marks these videos as the
mutant offspring of early video games and just-past technologies where
the pixel is the icon. The skull radiates its outline like a pulsing
alarm, a beating heart, signaling some catastrophe – nuclear meltdown?
Many competing neon signs are plugged in at once, overlaying each other
in palimpsest. Parts 1 and 2 reverberate with expanding rings of the
bulls-eye, and the latter, Max Force Vision Phaser,
is utterly absorbed in a hypnotic obsession with concentric circles and
spinning orbs. The target is central. After-images multiply. Balls
begin to suggest eyeballs with branching nerves making up the
infrastructure of sight, or eggs and yolks, or plasma lightning globes,
or a rare Pandora’s ball leaking out lots of ominous things and
mesmerizing patterns. They flicker on and off in spasms: there is a
warning, “Don’t watch if you are prone to seizures.”
Flashes fire like synapses trying to jump electricity
between axon and dendrite. A wormy squiggle burrows across the screen
in a path that traces brain-like clumps of gray matter. Part 1’s book
insert has drawings of conduits and channels that double back on
themselves, making the connection between intestines and the soft stuff
of the cerebral cortex visual and distended; there is a drawing there
of the brain with one region labeled “parietal lobe.”
The flashes of sound and image could be firing or misfiring, given that
sudden pauses freeze the frenzy on screen every so often, as though the
DVD were scratched or jammed. Skipping, double-takes, and doubt
enter. In this trilogy, optic force circles around a central
malfunction.
Break downs expose mechanics and mechanisms taken for
granted, bodily or otherwise. Malfunction is so insistent because
robotics, machines, synth, and digitization are so present, especially
in the videos’ sound, much of which comes from live performances and
ocean recordings. There is distortion, feedback, whirring, revving
engines, wind, buzzing, drones, frantic synthetic sci-fi things gone
haywire. There is static gun fire. The poetry of malfunction is
turned into (and found in) repetitions and beats. Max Force Vision Phaser
(phased energy rectification) is a dangerous weapon used at such high
intensities; it can kill and vaporize, as demonstrated in the
accompanying book insert that, like a flipbook, shows drawings of the
progressive freak-out break-down destruction and explosion of a man’s
head…mind blowing headplosion of the viewer, a bystander, the
unwitting, the knowing. Similarly, Geomagnetic Mind Feeed
can lead to tumors and extra limbs (and extra e’s), as well as crystals
in the blood stream and warping of the hippocampus. Feeed emanates
from a central pyramid monad. The pyramid returns in Part 3, this time
dialectically coupled with an abundance of explosions inherited from
Part 2. The trilogy ends in destruction and spectacle: a climax of
self-destruction. It appears to be a danger of the future.